How to make a character-animated loading screen?

I’m trying to make a loading screen with a player jumping in the background. So what do you think is the best way to do it?

  1. Putting the character using :GetCharacterAppearanceAsync(or by cloning) in a room and play the animation while the player is seeing it in a ViewportFrame.
  2. Somehow play a clip that is made before and morph the rig?

My Internet is probably gonna be disconnected at some point so I won’t be able to read your advice soon.

Clone the character, make sure .Archivable is set to true.
And do character:MoveTo(position where camera is here)
And about jumping, just make a looped animation, load it, and play it!

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