If i had a bunch of pre-made waypoints on the map like in the photo, how would I make a pathfinding system that finds the fastest path from any given waypoint to another?
As far as I know, Roblox doesn’t natively support pre-made nodes in pathfinding calculation. I found this plugin that might be useful, though.
seems interesting, ill check it out when my internet stops flickering on and off.
i just tried it out, this is perfect for what i wanna do. thank you