You can write your topic however you want, but you need to answer these questions:
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As you know Roblox’s terrain system is not “well” enough so I want to see if its possible to make something special like in unity or unreal
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The issue is roblox’s Terrain is soo chunky and glitchy. Oh yeah also you cant add custom textures to it
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Im thinkinging editable meshes can be a solution but not well enough to be as good as terrain because of the math functions we need to create
-- custom terrain generation script
I dont want a perlin noise map or something I want a real terrain system