How to make a dive system like Football Fusion

So recently i have been trying using VectorForce to try to make a dive system but i do not know how to use the LookVector to get where the player is facing to launch them forward. Help would be very appreciated. :smiley:

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The direction the player’s torso is facing is equal to character.PrimaryPart.CFrame.LookVector. The direction the player’s camera is facing is equal to camera.CFrame.LookVector. I’d recommend removing the Y component of the lookvector to ensure diving horizontally.
Hope this helps!

Yeah recently i learnt how to use and just made it but thanks.

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