Hi, how would i go about making a sytem for when i click on a ragdolled player i am able to drag then like in the clip here
Im guessing it’s just animation, and the other player RootPart is welded to your arm (the other body parts are in ragdoll state, u can get that with some modules)
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for setnetworkowner, you only need to set the network owner of one part of the assembly. Roblox will automatically set the network owners of the rest of the assembly, so that for loop may not be needed. Also, to pairs() is deprecated; assuming myTable is of type “table”,
for _,_ in myTable do end
will perform the same thing as
for _,_ in pairs(myTable) do end
will not perform the same, generalized iterator is faster than pairs
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