How to make a foggy void?

On really high mountains, clouds can form below the peak, causing a sort of foggy void when you look down from the peak. How would I emulate that in Roblox?

mount

You could do that with ParticleEmitters or the Smoke instance. Using fog in game.Lighting wouldn’t really work.

That wouldn’t be very efficient though. You’d need a lot of particles to make it work. Any way I can use the atmosphere object?

Your best bet is to just mess around with objects in Lighting, including Lighting.Fog properties, there isn’t a certain way to make foggy peaks. Another suggestion is to use Parts if you want the fog to be seen from a distance.

You could also place parts like this but it won’t have the same visual effect

You can make the particles really big, which means there would be less particles, but instead they’d just be bigger.

Using a combination of transparent parts and particles, I was able to create a similar effect for this ravine that I working on.

I used roughly 5-6 parts with 0.5 transparency stacked on top of each other for fade effect. To tie it all together, I put a ParticleEmitter in another part slightly above the transparent parts with a custom smoke image to make it more smokey than flat.

7 Likes

I highly recommend this approach. This is probably the closest I’ve seen that achieves the effect.

1 Like