How to make a Frame inside a ScrollingFrame always fit it properly disregarding screen size?

Hello everyone and thank you for stopping by my post.
I’ve recently been working on a custom player list, and i stumbled upon a big problem when designing the UI itself.
For every player, i have a frame with TextLabels filling with the player’s information and everytime a player joins, one of these frames gets created and added inside of the ScrollingFrame like shown here:
image

However, i’ve noticed that when the screen size changes, this frame doesnt get re-sized with the ScrollingFrame but instead remains the same size, or at least that’s what i think is happening. Im fine with this for the rest of the UI, but for this as seen here leads to the some of the player’s information no longer being visible (the Deaths in this case):
image

For bigger screen sizes it also happens that the frame doesnt fill up the rest of the ScrollingFrame.

I’ve searched everywhere and tried everything but nothing has helped me fix it so far. Please help! :frowning:

Have you made sure that the text is scaled to fit the ui? If not have you tried the auto scale lite plugin, it makes it so the GUI doesn’t shrink on different size screens.

UIAspectRatioConstraint. Use em and get a plugin called AutoScale to set the scale properly.

Yes i have tried AutoScale Lite, applied it on the scrollingframe and the player frame but it seems to be doing nothing.

Ok so, i have no idea why this even worked but, what i did was replace the frame where everything was located with another frame that didnt have this issue, and well, it fixed everything! I see no difference in the properties of the two frames but for some reason one has this issue and another one doesnt so eh. Thank you all for the help tho.