How to make a Frist person shadow

Question here. how to make a First person shadow but? your Player Model is not visible in First person and making the first person show players accessories.

Put this in #help-and-feedback:scripting-support

I don’t know how to make a “Frist” person shadow. Like, I don’t even know what that is.

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You can change the “LocalTransparencyModifier” value to 0. Then just set the value to 0 every time it changes. (Please note that this only works for R6 to my understanding)

local char = game.Players.LocalPlayer.Character
for	_,v in pairs(char:GetChildren()) do
	if v:IsA("Part") then
		v.LocalTransparencyModifier = 0
		v:GetPropertyChangedSignal("LocalTransparencyModifier"):Connect(function()
			v.LocalTransparencyModifier = 0
		end)
	end
end

Actually, it works with R15 too.

Ok, I wasn’t sure because when I used this script with R15 it did not work at all.