I was wondering why do some cart ride games have 150 + players but mine only has 10. And yet my game is just as good with good playtimes too. (17) Cart Ride Into Turning Red! - Roblox I was just wondering if anyone knows WHAT makes a roblox game climb the pages.
Advertisements, sponsorship, pure luck, word of mouth, friend activity…
You’re competing in a congested market with a game based on the exact same concept as others. Searching your title yielded about a dozen other cart-ride games based on Turning Red. Differentiation may be beneficial.
Cartride games are legit a cash grab.
If you succeed on a cart ride game in 2022 it’s like winning a lottery, stop depending on it.
Plus the quality isn’t good.
You’re making a blocky cartride while there are people who replaced carts with entire trains with cabins, lounge and restaurants, going through massive canyons, over rivers, even into waterfalls…
Just don’t expect success from generic 2008 games.
Cart Ride games heavily depend on advertisements, moreso than any other game, in my opinion. If you wanna catch up with your competition, you’ll just need to pump a lot of robux into sponsoring(skyscraper ads aren’t really the best for games targeted for such a young audience), and possibly get a new thumbnail(I.E change the red panda humanoid into just a decal). Games like this will not succeed unless you can shove it into the face of every child on ROBLOX. Another part of this whole insane equation that revolves around games like this is creation date. If you look at the game of the exact same type that’s more popular than yours, you’ll see that it was created 2 whole months before yours, which is also before the movie even came out!
tl;dr: cart ride games require lots of advertising, and for you to be the first to make a game out of a trendy topic.
I use to run games that revolved around groups. Running 20-25k Robux in ads for just 24 hours (although I often did it every day for week) was making a killing for me a few years ago. Sometimes hundreds in the server at once, and I was probably pumping back out 40k Robux a day.
Personally, I found success in server build up. The more people in the server, means more people will join the server. Not because you’ll climb the algorithm right away but because players like being in servers that have other players already in them. Some server managers for games off Roblox would call this “server seeding.”