I’m making a game where it has a server selection system that teleports you to different games. But I want to make it so that one game is just 1 server which people can join and after that 1 server is full the entire game is “full”.
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You can do that when a player enters the game he teleports him to a reserved server and when it is full he uses kick (“The game is full!”)
And mark “Fill each server as full as possible” in StartPlace Settings
Edit:
Some time ago I think I saw how to detect if there was already a server open, but I don’t remember it
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