How to make a gaussian blur effect with images labels on a SurfaceGUI?

You can write your topic however you want, but you need to answer these questions:

  1. What do you want to achieve?
    A gaussian blur effect to blur certian gui elements on a SurfaceGui

  2. What is the issue? Include screenshots / videos if possible!
    I cannot think of a way to blur gui elements on a surfacegui. Also there’s Z fighting included as an issue when i use ImageLabels and most blur textures i found on toolbox.

  3. What solutions have you tried so far? Did you look for solutions on the Developer Hub?

First, I tried using imagelabels and spent 3 days searching for blur textures. I looked on the dev hub and devforum for solutions but they both dont have a solution on this topic. Also searchig on the toolbox is a pain due to the mass amounts of useless images that appear when you search up “Blur” or “Blur Texture”.


Since you are only blurring specific GUI objects, it would be only reliable to search for blur textures and overlay them.
To avoid Z-fightings, you can adjust the ZOffset that should be on any GUI objects. ZIndexBehavior can also come in handy if you want to organize.