How to make a gore engine with getting the model with where the gun was shot?

I want to make a gore system with getting the raycast position and picking the model where it hit like in this video of this uncopylocked system.

(BLOOD WARNING)

The system:
RealisticGoreandGunSystem.rbxl (452.1 KB)

It picks the model what has a hole in the place of the raycast position. How is it done?

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Line 728 there is something about it in a script called “LocalScript” in player’s character.

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