How to make a GUI that puts you on fire and it only works once in a life spam I’ve tried but I’m trash at scripting please help me
If you can create a Modal it will be greatly appreciated.
How to make a GUI that puts you on fire and it only works once in a life spam I’ve tried but I’m trash at scripting please help me
If you can create a Modal it will be greatly appreciated.
I just want it so you can tap it and done it puts you on fire
I mean you could just simply detect whenever a GuiButton gets hit using the MouseButton1Down
Event, which fires whenever a button gets interacted with by a player
Supposedly the most simplest thing, is to create a Fire
Object that slowly damages the player upon clicked on, and we can set a custom duration, & damage for how deadly we want to make this Fire
GuiButtons should be in LocalScripts
as well, since they’re capable of accessing client detection
local Button = scipt.Parent
local Player = game.Player.LocalPlayer
local Character = Player.Character or Player.CharacterAdded:Wait()
local HRP = Character:WaitForChild("HumanoidRootPart") --We want to parent this to the Character's Root
local Humanoid = Character:WaitForChild("Humanoid") --So that we can damage the Character
--Fire Settings--
local Duration = 10
local DPS = 5
local function CastFire() --Creating our function here to make our fire
local Fire = Instance.new("Fire")
Fire.Parent = HRP
for Loop = 1, Duration do
wait(1)
Humanoid:TakeDamage(DPS)
end
Fire:Destroy() --Destroying it after the duration ends
end
Button.MouseButton1Down:Connect(CastFire)
Handling damage on client is not always the best idea, I recommend you use a RemoteEvent | Roblox Creator Documentation
I mainly just gave a simple example as to how you could implement it, if there are multiple players then yes you’d need to use RemoteEvents
which handle client/server transportation
@Jackscarlett It’s not working for me I’m most likely stupid and have no idea what mistake I made
Could we see how your Explorer is organized? The LocalScript
should be parented inside the Gui Button
@JackscarIitt This is the id of the thing 6830818621
I’m very new to this pls tell me what’s wrong the model id is 6830818621 pls help me.
Oh I’m dumb I forgot the script
Ok try this
local Button = script.Parent
local Player = game.Player.LocalPlayer
local Character = Player.Character or Player.CharacterAdded:Wait()
local HRP = Character:WaitForChild("HumanoidRootPart") --We want to parent this to the Character's Root
local Humanoid = Character:WaitForChild("Humanoid") --So that we can damage the Character
--Fire Settings--
local Duration = 10
local DPS = 5
local function CastFire() --Creating our function here to make our fire
local Fire = Instance.new("Fire")
Fire.Parent = HRP
for Loop = 1, Duration do
wait(1)
Humanoid:TakeDamage(DPS)
end
Fire:Destroy() --Destroying it after the duration ends
end
Button.MouseButton1Down:Connect(CastFire)
Can you look at the model it’s not working 6830858732
@Jackscarlett It wont even work if I remove the thing I don’t know what’s wrong with it
I hate my typos
local Button = script.Parent
local Player = game.Players.LocalPlayer
local Character = Player.Character or Player.CharacterAdded:Wait()
local HRP = Character:WaitForChild("HumanoidRootPart") --We want to parent this to the Character's Root
local Humanoid = Character:WaitForChild("Humanoid") --So that we can damage the Character
--Fire Settings--
local Duration = 10
local DPS = 5
local function CastFire() --Creating our function here to make our fire
local Fire = Instance.new("Fire")
Fire.Parent = HRP
for Loop = 1, Duration do
wait(1)
Humanoid:TakeDamage(DPS)
end
Fire:Destroy() --Destroying it after the duration ends
end
Button.MouseButton1Down:Connect(CastFire)
Also @JackscarIitt
I’m just asking if I edit DPS Will it lower the amount of damage it does
Depending if you want to decrease/increase it, then yes
The DPS
variable would be valid for the Humanoid:TakeDamage()
function, since it’s a number value being passed
Yah so what can I do to make it work for my game
What do you mean? You can adjust the --Fire Settings--
properties or decrease the rate inside the loop
The thing isn’t working in my game I don’t get why The model 6830858732
Are you sure you’re using the recent script I just sent to you?
You can join this game to see if it works Game Id:6713916924