Hello!
Ok, I know I should have probably figured this out, but for some reason, no matter what I try, it doesn’t work. I made a admin panel in my game, and I want only certain players to see it.
I’ve only been able to allow one viewer of the GUI, and it is not even myself. I changed it to the youtuber who played my game. I’m not getting any errors, (which kind of makes sense) but anyway here are some screenshots and the Lua.
The Local Script under “ADMIN” contains this Lua:
if game.Players.LocalPlayer.Name == "example" then
else
script.Parent.Enabled = false
end
Keep in mind this works for one player. I want it to work for as many as I want.
create a table full of the userids of the admins userid, So when they change their usernames, it would still work, then use table.find if the localplayers userid is in the admins table
if it doesn’t find it, then just remove it
local Admins = {1638409266}
if table.find(Admins, game:GetService("Players").LocalPlayer.UserId) then
script.Parent.Enabled = true
else
script.Parent:Destroy()
end
Place the GUI in ReplicatedStorage and make a ServerScript in ServerScriptService which contains this script
game:GetService("Players").PlayerAdded:Connect(function(Player)
if Player.Name == "example" then
local UI = game:GetService("ReplicatedStorage").ADMIN:Clone()
UI.Parent = Player.PlayerGui
else
return
end
end)
its not recommended to script an admin panel with local scripts because exploiters can easily just set the admin panels Enabled property to true