somewhat, I do still want the effect that I showed in the first image I posted, I don’t just want a outline, I want the player (and parts in the highlighted area) filled in when the player is in the part.
its 2 cubes, one with inverted faces and the other one is normal.
the inverted one has the highlight and the normal one is neon which gives it the black fill
hope this helps (: highlight effect-2.rbxl (65.7 KB)
You’re getting very close! I would also like the player (and parts inside of the highlight) to be the fillcolor of the highlight when the camera is inside of the inverted part.
hi again, I dont think I can go any further with this effect, because I dont know how to script yet and I think for this to work you would need to use some sort of scripting,
one way I can think of to do this would be to have a inverted black neon cube that is 0.02 transparency follow the camera while inside the cube.
I did this though, its just the ambient lighting set to 0,0,0 which is probably something you dont wanna do because the fill isn’t 100% black