How to make a Kill Bind in Roblox

Hello, in this tutorial I will be teaching you how to make a Kill bind. But before that, let me educate the people who don’t know what a Kill bind is.

A Kill bind simply put, is a key that when pressed kills your character.
This can be used to allow players to just press a key rather then having to reset via the Roblox menu.

Now with that out of the way, onward!

Right here is the Variables

local UserInputService = game:GetService("UserInputService")
local Character = script.Parent
local Humanoid = Character:WaitForChild("Humanoid")

A variable is a bit of code, usually at the start of the script that allows you to list something under a certain name, get a service ect.

I’m not going to teach you everything about scripting today because we simply just don’t have time.

Now lemme explain this code.

local UserInputService = game:GetService("UserInputService")
local Character = script.Parent
local Humanoid = Character:WaitForChild("Humanoid")

Local UserInputService = game:GetService(“UserInputService”)
is a line of code which grabs the UIS service, which is used for keyboard inputs, which is what we’re using.

The two other variables are getting the Character and the Humanoid
Both of which we will also need.

The last part of this script is:

UserInputService.InputBegan:Connect(function(key)
	if key.KeyCode == Enum.KeyCode.LeftAlt then
		Humanoid.Health = 0
	end
end)

This might be a little overwhelming for a very new scripter, so lemme break this down to easier to understand words.

The first part of this script is Checking if the key is pressed and will return true if pushed.

The next line is defining what key is the key that will kill the player.

And the final important line is going to the Players Humanoid and setting the health to zero.

The finished script:

local UserInputService = game:GetService("UserInputService")
local Character = script.Parent
local Humanoid = Character:WaitForChild("Humanoid")


UserInputService.InputBegan:Connect(function(key)
	if key.KeyCode == Enum.KeyCode.LeftAlt then
		Humanoid.Health = 0
	end
end)

This is my first Roblox tutorial so I might have gotten some things wrong, please do give feedback if I do mess something up.

Also make sure the Local script is placed in Starter Character Scripts

7 Likes

Cool tutorial! In the future, I’d recommend checking out ContextActionService to make this friendly on all platforms (including a button on mobile).

Currently on mobile myself, so I cannot link the documentation for this but look it up!

Have a great day!

Is this now related to this, in any way?

Also, I would recommend ContextActionService like the post above suggests.

1 Like

Why is my thread getting so much attetion lol.

1 Like

This topic is too simple and easy to make for it to be in #resources:community-tutorials. #resources:community-tutorials is for “advanced” stuff that is not easy to make.

image

It’s still a resource nonetheless. If you make a print module then it probably shoudln’t be here, but this still could be helpful to beginners.

1 Like

I’m sorry to say this but there’s actually a print module someone made.

I know the code is really simple, and solves a problem, but the best part about it is that it explains what is going on. This allows people to learn, so I do agree.

but if someone makes an “insert new instance” module, we need to talk

1 Like

Wait what, actually? DM it to me

Well, there’s not much of a point. It appears the post is long hidden and all it did was a ModuleScript that had:
print("PrintModule loaded!") return print

1 Like