How Can I make it so the light beam blends in with the air around it? When it hits the ground you can see the light beam.
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Assuming you’re using a setup with two parts using attachments, it’s as easy as this:
Note: Except it does depend on the texture you’re using, you can see the texture ID I’m using for my light beam in the video
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Hey, I Fixed it! I just needed to change the texture length!
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