How to make a Lighting System on ROBLOX

Hi,

I made a video on how to make a lighting system in ROBLOX, without going to the effort of having a script within each light that’s the parent of a part.

Please do leave feedback for me!

1 Like

Sorry but I can hear, so clear and
wait for me to finish the vid

This video is more of a basic lua tutorial than a “Lighting System” tutorial
The only thing that has anything remotely close to Roblox Lighting is the LAST minute of the video

Not sure I agree there.

The style for all of my YouTube videos has been that I cover (albiet however badly I trip over my words) theory and Lua / Luau syntax within the first half of the video before moving on to snippets of code that use what was covered at the start.

All of the theory I covered, when used in conjunction with one another (demonstrated in the last example) pertains directly to how you can use different programming paradigms to edit objects of a specific class in studio.

I appreciate the feedback though, could you explain your thought process a little more so I can tailor my videos?

I think tutorials should stick to the point, not explain the very basics before getting to the point
You turned a 2 minute tutorial into a 14 minute one simply by attempting to explain basic lua
Im in no way trying to act rude or anything but i just dislike things that take so long to get to the point

If you really are worried people will not understand the code/basics then wouldn’t it be better to link what each thing does in the description instead of making the video so long?
For example, a simple link to the Wiki would’ve been more than sufficient for each section of the video where you explained the basics

What im trying to say is that you turned your Lighting System tutorial video into “Learning the difference between Folders and Models, What are loops used for, How to use GetChildren and GetDescendants, How to use :IsA()”. I love that you get straight to the point in each of them but… each is a different tutorial. This style is great but for some feedback, i think you would have a lot more success if you did short “to-the-point” tutorials

2 Likes

you need to get to the point
this is your tutorial:
‘hey guys, lets make a basic lighting system. to make this, you need to know what x is. lets spend 12 minutes explaining what x is. now that you know that, put it together in two minutes and make basic lightning system!’
and, that’s how most of your videos are. you explain basic lua, then in the end, you like put it all together really quickly. i get that you want everyone to understand everything, but you need to like cut to the point

Thank you, that’s really helpful!

I haven’t been experimenting with YouTube for very long, so getting in-depth feedback like this is perfect. I’ve been discussing this thread with a few of my friends, and the general consensus is that it would be more audience engaging if I either:

  • Split my videos into two parts, with the first segment sticking to the point and providing code, whilst the second segment handles explaining syntax and theory, or…
  • Focus on syntax-only videos that feature examples on how certain features of Luau could be used to create systems on ROBLOX, where explaining the code is the focus, rather than the end goal.

Either way, I really appreciate the feedback - thank you for explaining your thought process!