ExtrSwiftz
(BasicSwiftz)
#1
I wonder if there’s a better way to make it look like light sources are blinding you. I’m working on an atmospheric horror game.
https://gyazo.com/b67c083f9067910cfcc3ac15b8b80aaf
I tried using beams and particles but they didn’t really work out well.
https://gyazo.com/813a13d6d9f36cff02b897597dced704
Any suggestions?
1 Like
Image reflection Billboard Guis? Kinda like this?
ExtrSwiftz
(BasicSwiftz)
#3
No I’m talking about light sources shining/blinding players camera.
That’s what I said, BillboardGuis.
2 Likes
VGVC2
(VGVC2)
#5
Suggested rephrasing of the topic’s title:
"How do I make a lightsource glare on the camera?"
I’d also suggest trying out a Gui object.
1 Like
A bill gui should work out well enough for this. Bu tuse surface so that its more stable.
1 Like
system
(system)
Closed
#7
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