Currently I have the idea that when the player joins the game, characterAutoloads is false, and once they click spawn they spawn in. The only problem is that when the player spawns they spawn with different characters to their normal one, so I would I make this work?
The basics would just to do this.
Make it so they can equip tools(Adding them to a table)
Next once the spawn in loop through all the tools in the table and clone them and put them into the players backpack.
There might be another way to do this but this Is how I do it lol!
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