Basically what the title says. If there’s any way to make a mesh glow with a neon-like effect, it’d be great to know. My mesh has UV mapping (means that textures applied sepparetly mess it up). This is what I mean with the texture being directly applied to the mesh:
I think you can do this thing with a decal, I know it isn’t quite what you’re looking for but it’s the closest thing I can think of. Add a decal with a PNG and change its RGB color to something higher than “255,255,255” for example: “9000000,9000000,9000000” would make that decal glow.
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