How i can do a npc talk like players do, like a normal bubble chat
You can use a chat service!
local chat = game:GetService("Chat")
chat:Chat(script.Parent.Head,"I like cheese","White")
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local Chat = game.Chat
local Object = game.Workspace.Part -- Example
local Message = "Hello"
local ChatColor = Enum.ChatColor.White
Chat:Chat(Object, Message, ChatColor)
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Sorry to say this, I have already done a npc with can communicate with player’s normally through bubble chat in one of my games, but right now I don’t have the code.
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