How to make a part cant collide with a cloned off part

how to make a part cant collide with a cloned off part

here is script:

local WatterD = script.Parent

local function inNo(Hit)

local no = Instance.new("NoCollisionConstraint",Hit)
no.Name = "no"

no.Part0 = WatterD

no.Part1 = Hit

end

WatterD.Touched:Connect(function(Hit)
if Hit.Name == “WatterD” then

	if Hit:FindFirstChild("no") then
		
		if Hit.no.Part1 == WatterD then
			
			
		else
			
			inNo(Hit)
			
			
		end
		
		
	else
		
		inNo(Hit)
		
	end
end

end)

what Happend on the post and how to fix it?

It appears that the code formatting is incorrect and needs to be adjusted for proper display.