how to make a part cant collide with a cloned off part
here is script:
local WatterD = script.Parent
local function inNo(Hit)
local no = Instance.new("NoCollisionConstraint",Hit)
no.Name = "no"
no.Part0 = WatterD
no.Part1 = Hit
end
WatterD.Touched:Connect(function(Hit)
if Hit.Name == “WatterD” then
if Hit:FindFirstChild("no") then
if Hit.no.Part1 == WatterD then
else
inNo(Hit)
end
else
inNo(Hit)
end
end
end)