local module = {}
module.grow = function(part)
local folder = Instance.new("Folder")
folder.Parent = game.Workspace
part.Parent = folder
for i = 1, 50 do
wait(0.1)
local clone = part:Clone()
clone.Name = "ClonedPart"
clone.Parent = folder
clone.Position = folder:GetChildren()[i].Position + Vector3.new(math.random(-3,3), math.random(-3,3),0)
clone.Size = part.Size
end
end
return module
local module = require(game.ReplicatedStorage.ModuleScript)
if script.Parent.Name == "Part" then
module.grow(script.Parent)
end
this is what i get but how do i generalize the direction of growth so that it can grow on the surface of any walls