I have been trying to make a part look at the player using a local script. HELP!
You can use set the orientation of the part to a CFrame.Angles() and you can set it to the player’s head orientation.
How would I make that script work?
Here is a script example
local Part = workspace.Part local Player = game.Players.LocalPlayer local Character = Player.Character or Player.CharacterAdded:Wait() local Head : BasePart = Character:WaitForChild("Head") while task.wait() do Part.Orientation = Head.Orientation end
Use CFrame.lookat to set the part’s cframe to look toward the player
@dev_guypro You can also do this too
Part.CFrame = CFrame.lookAt(Part.Position, Character:GetPivot().Position)
I dont know how to implement that