Howdy!
I am trying to make a character hover mid-air where I can control the movement of the character, but I have no idea where to start. I’ve attached a video of what I am trying to achieve. Your help is greatly appreciated!
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Honestly the easiest method would be to put an invisible part underneath them that always stays underneath them as they move. Insert it on the client so it only appears for them though if you do that.
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I would check if the player tries to double jump (see if a player pressed spacebar once while the humanoid’s state is ‘falling’). Then I would use a BodyMover to temporarily lock the player’s character on the Y axis.