How to make a player recieve extra points when they kill inside a specific part

Hola Robloxians,
I have a script in my game that whenever a player is killed you get 5 points, and I have made a special zone so if you kill the player in that place, you should get 5+3 points (which means 5 points for normal script and 3 if you are in that area.)

How can I make something like that?

Here is my script:

game.Workspace.Areas.Main2.Touched:Connect(function)
	game.Players.PlayerAdded:Connect(function(player)
		player.CharacterAdded:Connect(function(Character)
			Character.Humanoid.Died:Connect(function(Died)

				local creator = Character.Humanoid:FindFirstChild("creator")
				local leaderstats = creator.Value:FindFirstChild("leaderstats")
				if creator ~= nil and creator.Value ~= nil then
					leaderstats.Coins.Value = leaderstats.Coins.Value + 3
				end
			end)
		end)
	end)
end)

You can have an invisible part where your special zone is. When a kill happens, you raycast under the player and see if it hits the invisible part. If it does then give another extra 3 points.

You can do this for more special areas as well. You can have all the invisible parts in a model.

part:GetTouchingParts() can be used to tell what objects are touching a part. The part must have a TouchInterest for this to work. A TouchInterest is created when you connect to part.Touched.

Can you give me an example in script?

local D = workspace:GetPartsInPart(Character.HumanoidRootPart, OverlapParams.new({}))
		for _,v in D do
			if tostring(v):lower():match("zone") then
				leaderstats.Coins.Value +=  8
			end
		end

replace zone with a lower case version of the part name.

You can also use Region3. It’s not hard, there are tutorials

You definitely shouldn’t create a new PlayerAdded connection every time the part is Touched.

Instead, your code should check if the player is inside the zone inside the if statement.

For example, you could use a for loop over the parts returned by game.Workspace.Areas.Main2:GetTouchingParts() and check if any of the parts are the player who ko’ed a player. If they are, then add the 3 coins.