How to make a power ball ability

What I Currently have:
I want to make a power ball ability system. I have already made a system to find out when the player presses Q and the fire a remote event which then creates a part.

My Problem:
I can’t figure out how to make the part move to wards the mouse position.

You can fire mouse hit position to server
Example:

local mouse = game.players.localplayer:GetMouse()
local Remote = Tool.RemoteEvent
local Tool = script.Parent

Tool.Deactivated:Connect(function()
 Remote:FireServer(mouse.hit.Position)
end)
1 Like

I can do that but my aim to to get a projectile/part to move from the player to the mouse position

You can add body velocity in to the part and put the mouse hit position in to body velocity

This article might be useful for you.

They are depreciated though i could try use LinearVelocity