So I was playing a game called Innocence when I noticed in the first scene there were puddles. I’m currently making a rainy scene in Roblox, and I would like to achieve this puddle effect. Is it possible?
I also noticed it just reflects the sky, not the parts (Like any other reflection), so I don’t need Screen-Space Reflections (Although if that too is possible, it would be nice to learn as well).
I’d argue that something this small doesn’t require a mesh. It’d be far easier to just use unions and not have to worry about using an external program - a puddle is on such a small scale for that.