How to make a pushback tug for airport?

BEFORE CLOSING THIS TOPIC PLS NOTE THAT THIS IS IN THE CORRECT CATEGORY BC THIS HAS TO DO WITH MECHANICS AND ON THE #help-and-feedback:game-design-support DESCRIPTION IT SAYS THAT THIS IS THE PLACE TO POST SUPPORT ON MECHANICS

Hello community!
I’m working on my airport game and I need help on making a pushback tug. I planed using the classic roblox jeep as the chassis and then add the tug infront, something like this:

image

the wierd thing that has rounded windows is the plane

How would I make the pole stuck to the car be attatched to the plane and push it back?

Drawing made with google drawings

Hey, I’ve solved the same problem as you are facing! My solution has been to use a BallSocketConstraint with attachments on the towbar and the aircraft nosewheel. So far, my solution has worked flawlessly. Remember that you’ll need a heavy and powerful tractor in order to effectively move your aircraft.

I’ve used a script and listened for a Touched event, checked that the towbar of the tug has contacted the landing gear, and then connected the Ball Socket constraint. To break the connection I’ve used a proximity prompt. I’m not sure if you’re already familiar with scripting but if you need any help in that area I would be happy to show you the scripts I’ve made for my own project, just let me know.

Just found the way! I used welds to make it work.