When you enter some games, you can see money, number of wins, etc. listed in numerical order within the game using GUI. I know that it stores players’ data and read this data to display in rankings.
However, since I am currently using Profile Service, I don’t know how to share data between servers. I wonder if I can just put server in the profile ID, or if there is another function.
local profile = profileStoreData:LoadProfileAsync("Server")
(or another function?)