How to make a realistic Paraglider System?

Hello everyone! Here is my idea: I would like to make a realistic paragliding simulator (with the different functionality and control in a paraglider), but I have no idea how to make a sail react with air dynamics! To be clearer how to make the sail, during the takeoff goes up as in this video:

I tried unsuccessfully to find a solution, but none convinced me!
Thank you in advance for your help and response!
Best Regards,

MiraNordlys

There are body movers (un-deprecated):
https://developer.roblox.com/en-us/api-reference/class/AlignPosition
https://developer.roblox.com/en-us/api-reference/class/AlignOrientation
(Deprecated):
https://developer.roblox.com/en-us/api-reference/class/BodyGyro
https://developer.roblox.com/en-us/api-reference/class/BodyPosition

And for a start, you could ApplyImpulse on the character Root part.

For the Paraglider model, I suggest Skinned Meshes

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