In this topic I will explain how to make a rounded part like the following image:
In this example I am making a 5 x 5 x 5 cube.
My model will be color coded but your block can be just one color.
First create a part an scale it to your likings. Note that you should scale it to whatever size you want your part to be minis the later addition size. My model uses a 4 x 4 x 4 cube in the center because the parts around it that I later explain add onto the cube to make it 5 x 5 x 5.
In my example I have a 4 x 4 x 4 cube at the moment:
After you have your part then create a copy of it. Next scale your part down to be whatever depth. The more depth the more round your part will be. In my example the copy of the original part is 0.5 studs in height. Next place that part on the top of the original part.
My model looks like this now:
After you have done that repeat it for all of the sides of the original part until the original part is completely covered. Make sure not to overlap the copied parts!
My model looks like this now:
From this point on the original part (blue) will be called the core and the copied parts (red) will be called the shell.
Next create a cylinder that has the length of the core and has it’s other dimensions double the amount of depth you decided to make your shell parts. After you have created that cylinder you should align it with the top shell part and one of the side shell parts.
My model looks like this now:
Now move the cylinder inside the shells until ÂĽ of it is sticking out.
My model now looks like this:
Repeat that until all the inward edges of the shape have been filled with cylinders.
My model now looks like this:
Next create a sphere that that has it’s depth, length, and width double the amount of depth as the shell parts. Then place it in one of the corners of the shape.
My model now looks like this:
Now move the sphere into the cylinders until only â…› of the sphere is sticking out.
My model looks like this now:
Repeat this until all corners have spheres in them.
My model looks like this now:
Finally either union (Ctrl + Shift + G) or group (Ctrl + G) all those parts together to get your rounded part. Make sure you anchor this part! (Unless you don’t want it anchored of course)
Now you have your rounded part!