How would I make a shakable tree? Like in animal crossing, I want to make it so when I shake a tree the apples fall off.
You could either join it with Motor6Ds and make animations, or manipulate the CFrame. I’d recommend the former.
Ah, and then I could break that Motor6D
and then the apples will fall off. I will try that.
EDIT: Any good tutorials for Motor6D
s? I am not so great at them yet.
I would use tweenservice to make it look like the tree model moves whenever and however you make it to allow the player to shake the tree.
As for apples falling, just parent it from the model to the workspace and unanchor (or i believe you can merely remove the welds associated with the tree, if you go with tweenservice you’ll need to weld parts) so it may fall, make it hide under a math.random chance or depending on how many times you shake–either will work.
I’m sorry, but I figured this out a long time ago. I simply anchored the apples and then made it so when you click the trunk they fall off.