How to make a simulator backpack

Hi i want to know how to make a simulator backpack not a tool backpack so if some one could help me it would be great

Just make another Value in leaderstats Like coin

Make MaxCapacity value and Capacity value so the one is for maximum and Capacity is for the current you are going to work with the capacity mainly and check Everytime Capacity changes to see if Capacity is > MaxCapacity then Capacity = MaxCapacity

but what about a shop where you can buy backpacks?

You just have to make Basic inventory shop thing Where they buy something and equip you change their MaxCapacity i really dont understand you want the whole code?

yes to last question i want that

I have a video on making a backpack for a simulator game.

(Dang I really gotta remake that thumbnail)

In the part 2 you show how to make the gui but i dont what the first thing to have like 1.00/10 i want to make it like 1/10

Oh sorry i didn’t see this. So in the format script add an if statement (where you set the text)

if stat.Value < 1000 then
    script.Parent.Text = stat.Value
else
    script.Parent.Text = format(stat.Value, 2)

Also important to make sure you change the paths to your path for the text label and stat to your stat variable