I’ve always been impressed by KAT’s equip animations, but i have no idea what or how they are made, it looks like it’s not even a tool, does anyone know how to make something similar to that perhaps if there’s some module for that?
Basically it is a normal animation, but when it leads to the indicated position (grabbing the handle) a KeyframeMarker
is activated, this can be heard using GetMarkerReachedSignal
, when reached you hide the tool accessory and place a clone in the player’s hand.
This seems interesting, i’m gonna try and let you know later. Tysm for answering tho
Well, looks like it works, now the only issue is replication of it to other clients (not the animation, but the transparency of the holster), i’m not sure if i want to send a remote to every client everytime a player equips the tool, it could be spammed easily (i can prevent it tho), or if it’s generally a good idea to send a fireallclients event to tell clients that this player is equipping a tool to hide their’s holster
So yeah, i added markers and it looks smooth, still tho idk about the holster