hey can so can someone help me I want to make a sound play when a proximity prompt is triggered
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Please read the documentation and attempt things yourself first before posting. The API reference pages on ProximityPrompt can show you what events exist for proximity prompts. Additionally, I am quite sure that the demo place also has a sound that plays when prompts are triggered which you could reference if you wanted to know how to accomplish this.
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put the proximity prompt inside the part and then make a script
Also make sure that you have the beta proximity prompt thing enable
Try this:
local sound = script.Sound
workspace.Part.ProximityPrompt.Triggered:Connect(function(player)
sound:Play()
end)
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game.Workspace.Part.ProximityPrompt.Triggered:Connect(function(player)
game.SoundService.insertsoundnamehere:Play()
end)
wherever your part is make sure to change “.Workspace” to where ever it is and that the sound is in SoundService unless you change it
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