How to make a specific bone look at the player? (Mesh Deformation)

CFrame:LookAt() will change the direction it looks at to your target position. Try that

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you could maybe find the face decal and change which side of the head its on to make it look like the head turned, here’s an example

local face = character.Head:FindFirstChildOfClass("Decal")

face.Side = right -- this won't work I just don't have access to studio or anything so I can't see for myself, just look at the properties of the decal and try to see which one will work correctly

I don’t think face.Side will work, I don’t know property it is since I don’t have access to studio so just try to find the correct one and direction

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Tried it
Screenshot 2022-02-14 191803
but it just does this

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how about this will this help you.btw video not mine

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I thought It was not allowed to share outside links…

I was watching some videos for some key components to share hehe

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wait is there a rule say no sharing outside links?

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That didn’t work either

non of them work

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I don’t know I assumed normal roblox rules
I am scared of the ban hammer

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I’ll take a look, I got time
waiting for feedback on my thread

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I found a post With the same problem I assume
Let’s hope its of use…

That didn’t work none of them still

like it says in the title i want to move this specific bone —if i can move it
Screenshot 2022-02-14 194036

your npc is r6 or r15 maybe r6 and r15 bone kinda different

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its r15 bones
Screenshot 2022-02-14 194224

oh so the rig or the bone is made by urself?

no a friend gave it to me to make its head move i don’t own it

wait can i see the model of your npc

does it have transforms you can reference?

maybe u can just make the model into r15 npc

I don’t have the parts for it like i said a friend gave it to me