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What do you want to achieve? Keep it simple and clear!
I would like how to know how to make a stability system for this rust building system in this video : https://www.youtube.com/watch?v=FrYwXCN_TRI at 3:23. I have my own rust building system and each structure has its own health and attachments but I was wondering how I could make it so that if there is only 1 wall supporting a bunch of roofs, walls, etc above it and that wall gets destroyed it destroys all the structures above it like in the video. -
What is the issue? Include screenshots / videos if possible!
I’m not even sure where to start with this because it seems pretty complex for me. I am a good developer but I haven’t been working on this rust building system since I couldn’t get this one thing to work. -
What solutions have you tried so far? Did you look for solutions on the Developer Hub?
I have tried looking on YT and DevForum and found nothing.
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you can use raycasting to detect any object above the object that just has been destroyed
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