In generic roleplay gaem when your starve your body gets smaller/skinnier and smaller/skinnier the longer you starve, I have the main parts of this system scripted (A loop that slowly makes the player smaller/skinnier), but the main issue is that the player’s arms dont attach to the body when they get smaller, im not the best with constraints so how would I do this?
Question in a single sentence: How to automatically move the player’s arm when the arm gets scaled down (or up)?
Here is a video that timelapses the starving in the game (I have no idea why this video exists):
What my result looks like
What the result is suppose to look like (not my screenshot, but the main point is that the arms are touching the torso)
I think you have to update the Motor6D that corresponds to the arms
I updated the Motor6D that corresponds with the right arm on the right character here:
The position of C1 on the left is -0.5, 0.5, 0 and the one on the right is -0.25, 0.5, 0