I want to make a server message when an enemy has respawned, but I don`t know how to. please help
If you are looking to create a text message in the chat, you can do this in a local script:
local script
local TextChatService = game:GetService("TextChatService")
TextChatService.TextChannels.RBXSystem:DisplaySystemMessage("[SYSTEM] An enemy has spawned!")
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it dosen`t work. no message in the chat
does it have to be in text chat service?
Yes, otherwise if you are using the legacy chat system there’s another way
Have you set up a remote event that it fires whenever an enemy spawns so that it sends to every client?
ok i will try itn now. it feels simple to use a script