So basically what Im trying to do is make the Timer not reset if a player dies.
This is the script im Using:
for i, v in pairs(game.Players:GetChildren()) do
for gui = 1,Time do
wait(1)
v.PlayerGui.TimeGui.TimeValue.Value = v.PlayerGui.TimeGui.TimeValue.Value -1
end
end
Heres a video of whats happening https://youtu.be/5XQyWpsTYIo