It is based on this: I have a viewmodel for the player on the client side and on the other client side for now I only have the animations, they work fine but more or less I want to know how those who create fps games make the tool look according to the animation on the server side and that on the client side only the viewmodel is seen
1 Like
and researched a lot but apparently I notice that nobody here knows what I’m talking about, I think it doesn’t cost anything to ask
1 Like
In Fps games, they include the gun inside the rig and animate the gun with the arms. They therefor can make different animations for each gun and animate them accordingly. They simply cycle trough the tools descendants and set all the parts to Transparency = 1, then they already have the weapon inside the viewModel since its animated with it.
1 Like