I have been making a story game with someone, and I made a bus stop, I really like how simple it is and I want to make more stuff like it. But I have no clue what else would fit in the setting.
Details of what the game is going for
I am going for a semi realistic game, (as in it looks a bit realistic)
the colour pallete will just fit whatever goes in and will be edited in final result of the game.
The aesthetic is just a very open town vibe. Nothing too crowded.
Bus stop
As you should see from the picture, its just decoration, but its nice to look at!
What aesthetic are you going for? What color palette do you want to use? What building style are you going to use? It’s very hard to give a clear answer to your question when so many things necessary to form a solution are unaccounted for.
Not to be mean but… This busstop is kinda standard and easy to make under a minute. Maybe try to make something more “complex” so it still looks cool but not this standard (i also dont really like how it looks ) im sorry. also to answer your question, try adding cool:
Roads → try adding these white stripes too
Hydrants
Lampposts
Houses
Personally, I could see them fitting in with that bus stop. Also maybe you could spread them out more, or use more muted colors.
Hope this helps! Thanks for giving more details lol
Play around with EnvironmentDiffuseScale/EnvironmentSpecularScale.
Make it night and raining?
maybe add some L.E.D’s?
Also imo change it from fully green to slightly more white, like the colour Grime
These are suggestions, if these arent what you’re looking for then u do u boo
In response to LED lights, imo halogen lights would fit much better, as it gives a nice realistic town- ey vibe rather than a busting nightlife city vibe (If you get what i’m saying)
I didnt mean to shut down your response but I just wanted to help a little bit