The UI in question its the PHONE.
PC
Mobile
The CoreGUI or something else? Can’t tell…
Edit: ohh the offset that’s why it’s bigger on mobile it has a big phone screen, but what if your phone is small?
I thought that my screen was small too, but i changed the resolution of my phone from 320 to 720 and roblox even changed to tablet mode but the phone stayed at the same place
Then it’s scale with an offset size limit.
How do to it?(char limit123456)
Create a scale-based UI and add a UIScaleCinstrant to it. Set the constraint to offset.
Ok, i will test that and if it works i will mark your answer as the solution
To do that you can simply make the phone both scale and offset.
Explain this please (charlimit)
As we know that offset does not change with change of screen size so my idea is to make the phone a basic size lets say 0.3x0.1 and that would remain the same for all devices now you can add an offset of lets say 30x10 which would appear larger on mobile.