-Add a cube with, a Subdivision modifier level 2 then apply
-Put the cube at about this height
-Scale the ‘center line’
-Cut these faces, then the 'bottom line
-Extrude the ‘bottom vertices’ and erase the ‘end’ face
-Fill these verticles
-Put the front as you want for the edges/Baby Hair
-Make sure it’s well positioned
-Fill the middle then raise it where you want (e-m → at center)
-Add a WeightedNormal modifier of weight 1 and threshold 0.01
Here is the Base of the tutorial, I give you all permissions
TutoHairBase.obj (42.9 KB)