I have tried every method I can think of, but the platform only tilts when the player is sitting. It otherwise acts as an anchored platform. Players also no longer stick to physics-based moving platforms, oddly enough. The new character controller beta is enabled, but I am not using ControllerManager instances. The only reason to test moving platforms was to figure out if the new beta was enabled, where last time I tested the platform would sink from the player’s weight. That doesn’t happen now so either it’s updated or it’s not the new controller.
EDIT: Tried to test with ControllerManager but Studio crashed when I jumped.
EDIT 2: Tried again and my whole computer crashed for a bit as soon as I hit playtest.
EDIT 3: Still doesn’t work even with beta disabled.