I’m working in a reactor core game and I want to make the working reactor cooling fan like the other core games have, but I don’t know how.
Any help is appreciated, thanks.
I’m working in a reactor core game and I want to make the working reactor cooling fan like the other core games have, but I don’t know how.
Any help is appreciated, thanks.
Get a fan mesh and do a while true do
to loop an increment for mesh rotation by some amount every time, or use a tween that goes 360 and loop it for the spinning animation. I have never made a reactor game before, so my guess to have it functioning is to let the reactor core’s temperature and other things communicate over a ModuleScript
containing values like Temp
, Coolant
, PowerGenerated
, etc etc
I don’t have meshes, so i just do it by parts.
Then get a mesh- just kidding
Tween the CFrame then, that’s your only option
P.S this only works if you have it in a model
Just wondering what were you abt to reply
Ok, thanks to you for solving my problems, but I use unions instead.
No problem!
POOOOOOOOOOOOOOOOOOOOOOOOOOOP
that was for the message limit
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