How to make a working reactor cooling fan?

I’m working in a reactor core game and I want to make the working reactor cooling fan like the other core games have, but I don’t know how.

Any help is appreciated, thanks.

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Get a fan mesh and do a while true do
to loop an increment for mesh rotation by some amount every time, or use a tween that goes 360 and loop it for the spinning animation. I have never made a reactor game before, so my guess to have it functioning is to let the reactor core’s temperature and other things communicate over a ModuleScript containing values like Temp, Coolant, PowerGenerated, etc etc

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I don’t have meshes, so i just do it by parts.

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Then get a mesh- just kidding
Tween the CFrame then, that’s your only option
P.S this only works if you have it in a model

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Just wondering what were you abt to reply

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Ok, thanks to you for solving my problems, but I use unions instead.

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No problem! :+1:

POOOOOOOOOOOOOOOOOOOOOOOOOOOP
that was for the message limit

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