How would I do this. I did this before however all tutorials are outdated because of blender updates. if anyone knows let me know!
You just insert two perpendicular planes and slap on a texture. Is that what you mean?
That doesn’t work, the background is black when I import them into studio.
Use a surface appearance with its AlphaMode
set to Transparency
.
Ohhh that worked. I didnt use that before will it cause perfomance issues having an extra instance in the part?
What do you mean by having an extra instance as a part?
Can you show the hierarchy?
Also please mark my post as the solution.