I have a food in my game, and I want it to be where when the food is equipped, the player will click twice, and the food will disappear. How do I do this?
within the tool’s script you can just have it destroy the tool’s instance
this
local tool = script.Parent
local click = 0
tool.Activated:Connect(function()
click += 1
if click >= 2 then
tool:Destroy()
end
end
this should be what you are looking for
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